Friday 18 March 2011

We Do Our Best

EVE Online is a pretty unique game. It and its unified, always-on player base manage to do things in their gameworld that few MMOs, nay, few games barely conceive. It's intimidating as all hell, but damn if it isn't fascinating. Just like their latest way of helping Japan out in the wake of the massive earthquake.
Rather than asking their players to donate boring-ol' money through external sources, developer CCP Games has found a way to take advantage of EVE's fully-fledged in-game economy, by accepting donations of PLEX, the real-world value of which is converted into cash and donated to the Red Cross.
"What's PLEX", you ask? Standing for "Pilot License EXtension" it's basically an in-game item that can be redeemed for game time. The fun part about PLEX is that it can be bought with ISK, EVE's in-game currency. Thus, players that earn a lot of ISK through their in-game businesses and activities can effectively pay for their subscriptions by playing the game itself.
Which basically means that pilots making mad bank in virtual space can use said bank to help people in the real world. It's gamification at its best.
Quoted from:http://www.japanator.com/eve-online-helps-japan-quake-aid-in-crazy-eve-like-way-18918.phtml

2 comments:

  1. Great background on this, bro!

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  2. Never played EVE, idk if i'd be into it. I really love MMO & strategy games, but I'm not really sure if i wuld be into the whole real time wait. FOLLOWED!

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